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 Opening Times (Updated)

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Stybbe1
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PostSubject: Opening Times (Updated)   Sat Apr 02, 2011 8:53 pm

Right, I've just spoken to Clanforge via Live Support and they're now saying that the server will be available with Bukkit either Sunday or Monday, pushed back from Saturday or Sunday. There's nothing we can really do until WorldGuard is fixed and Clanforge gets their act together. I don't hold out much hope for the server being up tonight, realistically I think we're looking at tomorrow afternoon (GMT).
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PureIndianTalent
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PostSubject: Re: Opening Times (Updated)   Sun Apr 03, 2011 12:44 pm

Our server is all ready. We're just awaiting on plugin updates.
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Stybbe1
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PostSubject: Re: Opening Times (Updated)   Sun Apr 03, 2011 7:00 pm

Nearly there. Apparently Bukkit should be up before Monday.
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Stybbe1
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PostSubject: Re: Opening Times (Updated)   Sun Apr 03, 2011 10:25 pm

So now Clanforge are quoting tomorrow, this is completely out of order. Looks like another day guys.
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RaggedWorm


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PostSubject: Re: Opening Times (Updated)   Mon Apr 04, 2011 3:08 am

I really don't understand this. Bukkit has been updated to work with 1.4 since Friday so what are they dicking you around about?
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Stybbe1
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PostSubject: Re: Opening Times (Updated)   Mon Apr 04, 2011 3:31 pm

So the server is now 1.4, but it seems that whenever we use a plug-in we get horrible lag until our .dat file is wiped. Ticket submitted, still awaiting a response. Updates on this when we get a reply. The server WILL be open today even if we have to play without plug-ins.
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Stybbe1
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PostSubject: Re: Opening Times (Updated)   Mon Apr 04, 2011 5:39 pm

UPDATE: With a bit of luck the server should be up tonight, albeit without all of the mods...
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PilzH33r
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PostSubject: Re: Opening Times (Updated)   Mon Apr 04, 2011 7:10 pm

Stybbe1 wrote:
UPDATE: With a bit of luck the server should be up tonight, albeit without all of the mods...


*in heavy texan drawl* Hell, it's about time!
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tahuv21


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PostSubject: Re: Opening Times (Updated)   Mon Apr 04, 2011 7:23 pm

Stybbe1 wrote:
UPDATE: With a bit of luck the server should be up tonight, albeit without all of the mods...
When you say without all the mods, does that mean that there will still be mods on the server, just not as many as were posted? Or do you mean the server will be straight vanilla?
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Wazabaza
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PostSubject: Re: Opening Times (Updated)   Mon Apr 04, 2011 7:28 pm

Some wont be because they havent been updated. Others will be
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PilzH33r
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PostSubject: Re: Opening Times (Updated)   Mon Apr 04, 2011 8:04 pm

Wazabaza wrote:
Some wont be because they havent been updated. Others will be

so if we want to play tonight should we go ahead and update our minecraft?
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Stybbe1
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PostSubject: Re: Opening Times (Updated)   Mon Apr 04, 2011 8:09 pm

PilzH33r wrote:
Wazabaza wrote:
Some wont be because they havent been updated. Others will be

so if we want to play tonight should we go ahead and update our minecraft?

Yes. It's looking quite bleak at the minute, you'll be able to play tonight, but there will be a lot of bugs, selected plug-ins and lag spikes / restarts.
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Wantedalive
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PostSubject: Re: Opening Times (Updated)   Mon Apr 04, 2011 9:04 pm

SoftOath wrote:
Ugh that reminds me...server might not be up until everything gets fully updated so that we can let you guys experience it in its full glory


Stybbe1 wrote:
PilzH33r wrote:
Wazabaza wrote:
Some wont be because they havent been updated. Others will be

so if we want to play tonight should we go ahead and update our minecraft?

Yes. It's looking quite bleak at the minute, you'll be able to play tonight, but there will be a lot of bugs, selected plug-ins and lag spikes / restarts.


I'm sorry but I had to. Things dosent go smooth, as usual... ;(
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Stybbe1
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PostSubject: Re: Opening Times (Updated)   Mon Apr 04, 2011 9:29 pm

UPDATE: We've found that selected plug-ins are causing us to lag, we're (Pure) working as hard as possible to find out which ones. We're still very confident that the server will be open tonight, but again, with only a few plug-ins, and no anti-griefs, so it'll all be on you guys, immaturity, destroying things, stealing, etc. Will only result in a roll-back and work will be lost. More updates soon.
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PilzH33r
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PostSubject: Re: Opening Times (Updated)   Mon Apr 04, 2011 9:42 pm

hopefully I'll be able to get SOME stuff done, at the very least I'd like to get started on my infrastructure...
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Stybbe1
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PostSubject: Re: Opening Times (Updated)   Mon Apr 04, 2011 10:30 pm

We're up, there is an announcement regarding the opening.
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hiimtony


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PostSubject: Re: Opening Times (Updated)   Mon Apr 04, 2011 10:37 pm

So do we update our clients to 1.4 or stick with 1.3_01?
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Stybbe1
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PostSubject: Re: Opening Times (Updated)   Mon Apr 04, 2011 10:44 pm

1.4
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